![]() You’re tasked with helping Sam decide the order of certain events, or detail the circumstances of a particular moment in a scene. When he’s outside the mind palace, he organises evidence by constructing scenes in his head, in a similar mechanic to the Detective Mode of the Arkham series. Sam has a focused, analytical mind that allows him to map out events and piece together evidence, which he often does in his ‘mind palace’ – a safe space where he can go to think clearly, without judgement, and to remember events from his past as he felt them. It certainly feels like it’s already dancing around the topic, whether or not that was their intention (but it really feels like it has to be). Though it hasn’t been made explicit by the devs, I’m interested to see what kind of comment the game is making about neurodivergent people, and whether or not the studio enlisted the help of consultants like they did for Tell Me Why. It soon becomes apparent that Sam has had a complicated relationship with the residents of his town his whole life, with his somewhat offbeat personality and focus on facts over emotional connections often causing friction with those around him. Even after two years away from his hometown, Sam is equally lauded as a hero and despised as a menace having split the opinions of the town’s residents with a controversial article on one of the town’s largest industries. The mystery unfolds in the town of Basswood, West Virginia, where investigative journalist Sam Higgs has begrudgingly returned to mourn the death of his best friend. We only got a taste of how the story will unfold, but already Twin Mirror looks to be a psychological thriller set around a tale of death, intrigue and suspicion – and who doesn’t love solving a good mystery? ![]() DONTNOD have certainly developed their own unique style over the past few years, and while they are now well-known for strong narratives, compelling characters and an exploration of some deeply complex themes, Twin Mirror marks a new chapter for the studio by becoming their first self-published title. ![]() ![]() Their next title, Twin Mirror, is just around the corner and judging by the first few hours of the game, it’s set to go to some dark places. In the wake of the release of their widely acclaimed title Tell Me Why developers DONTNOD are doing the opposite of resting. ![]()
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